Coke Zero

Coke Zero - Trust Your Buds
Client: Coca ColaURL: http://www.cokezero.com.au/
Launch Date: 4 August 2008
Project: Microsite, Game, Screensavers, Ringtones & Wallpaper Downloads
AgencyRecognitionFeatures
- Rich 3D in-game cut-scenes.
- Heavy use of FLVs.
I can pretty much do anything in Flash. Make applications, RIAs, handle video, heavy database processing and more ⦠but when it comes to games, I'm a lost cause. It's a whole new ball game, that is better left with an expert. There is plenty of optimisation and physics that need to be taken into consideration.
My role in the project was the initial website development, setting up the site infrastructure and interaction and animation between the sections. Mark Fennell later came on to lead this project and looked after the gaming aspects of it. He changed the way some parts of the site worked, to optimise the performance of the processor intensive game. I became one of the support developers, where I made some in-game elements, and helped out where I could.
It was great meeting and working with Mark, and being able to query him on why he did certains in certain ways.
Props need to go to Jennings for design and Aiden for his spectacular 3D work.
- Flash w/ Actionscript 3
- XML
- Javascript
- Concepts - Alister McCann & Fabian Hupfauf
- Designer - Ryan Jennings
- Flash Developers - Mark Fennell, Neil Nand & Aiden Weatherby
- 3D & Video - Aiden Weatherby




